07/02/2017 – Dodge Academy Update #1

Over the past year I have been working on a game with a small team of friends. Now known as FrigidFire! The experience has been very interesting and a big learning curve. It is our first proper game that we have spent more than a few days on, which has made it quite the challenge […]

05/09/2015 – Bocket Unreal Game Jam

July Game Jam – Rocket and Roll (The one after June ) came along and we thought we would participate again. This time I came up with an awesome idea, which we plan to continue and are working on. This was a huge success and I couldn’t recommend game jam’s any more! They are beyond […]

05/09/2015 – Speed Sculpting

I felt that I could fix up Mr, SpiderDilloMoth and texture him nicely but it ended up wayyy too hard so here is what I ended up with there. I do have to say..I am just happy that I can now complete this process, at the start of the course I could not do this […]

05/09/2015 – Female Character UE4 Setup

During the holidays after that class had finished few friends and I decided we wanted to create a multiplayer game (that didn’t go anywhere) However I did create this customizable character for that game over the holidays which was still an achievement. Overall it was a good experience, even though the team lost motivation. I […]