07/02/2017 – 3D Printing

Late last year (2016) I dove into the world of 3D printing. It turned out to be a very hands on and technical job but super fun and addictive. The fact that you can print out anything you want opens up a lot of doors and  really gets your mind thinking. I started off with […]

07/02/2017 – Dodge Academy Update #1

Over the past year I have been working on a game with a small team of friends. Now known as FrigidFire! The experience has been very interesting and a big learning curve. It is our first proper game that we have spent more than a few days on, which has made it quite the challenge […]

14/01/2016 – Action At Sea Update #3

Action At Sea has moved so far into production. It is coming to the end of Major Production, and closer to finishing the course. Latest build can be downloaded below. This is the final build for Major Production. We may continue working on the game for Imagine Cup in the future (Before March 2016). Windows […]

05/09/2015 – Bocket Unreal Game Jam

July Game Jam – Rocket and Roll (The one after June ) came along and we thought we would participate again. This time I came up with an awesome idea, which we plan to continue and are working on. This was a huge success and I couldn’t recommend game jam’s any more! They are beyond […]