07/02/2017 – 3D Printing

Late last year (2016) I dove into the world of 3D printing. It turned out to be a very hands on and technical job but super fun and addictive. The fact that you can print out anything you want opens up a lot of doors and  really gets your mind thinking. I started off with […]

07/02/2017 – Dodge Academy Update #1

Over the past year I have been working on a game with a small team of friends. Now known as FrigidFire! The experience has been very interesting and a big learning curve. It is our first proper game that we have spent more than a few days on, which has made it quite the challenge […]

06/02/2017 – Speed Sculpting #2

Lately in my spare time I have been getting back into doing some speed sculpts. As I’ve briefly said in a previous post, they really do test what you can achieve in a small period of time. Doing these again recently, I have noticed the improvement in my general ZBrush knowledge and sculpting speed. It’s […]

05/06/2015 – Modelling for Anatomy

I’ve had a fair few issues with ZBrush but have finally worked them out! (From exporting to Maya and back to UVing inside ZBrush) However! Modelling for anatomy would have to be one of my favorite classes. I am also a little behind in this class but have now fixed the issues and are on […]