I’ve had a fair few issues with ZBrush but have finally worked them out! (From exporting to Maya and back to UVing inside ZBrush)
However! Modelling for anatomy would have to be one of my favorite classes.
I am also a little behind in this class but have now fixed the issues and are on my way back on track! Almost finished UVing.
Note: I have changed the face a little more. Also it isn’t perfect but I’m just moving on to get it all finished now.